Search Issue Tracker

2
votes
By Design

[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...

Package: Ads

-

Jan 17, 2020

-

Version/s: 3.4.0

How to reproduce:1. Open the attached "case_1212342.zip" Unity project2. Build the Scene for the iOS platform3. Attempt to deploy th... Read more

0
votes
Fixed

[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...

IL2CPP

-

Jan 06, 2016

-

Version/s: 5.3.0f4

1. Install py27-zmq via macports2. Go into project root3. Via terminal python2.7 zmq_echo_rtr.py4. Open project in Unity5. Build to ... Read more

0
votes
By Design

Custom contextual menu is broken or displayed wrongly when it is created...

-

Aug 01, 2024

-

Version/s: 6000.0.13f1

How to reproduce:1. Open the “GenericDropdownMenu“ project2. Press CTRL+Q to open the “Asset Quick Access” window3. Right click on t... Read more

0
votes
Fixed

Problems with upgrading project with Substance material from 4.x directl...

Substances

-

Jan 28, 2016

-

Version/s: 5.4.0b3

What happenedThe original project is made with Unity 4.1.0f1- (1 case) -- when I opening it in 4.1 and then 4.3 and then in 5.0 and ... Read more

2
votes
Fixed

[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...

Package: Shader Graph

-

Jan 12, 2020

-

Version/s: 4.10.0, 7.1.7

Reproduction steps:1. Open project in "2020.1.0a20.zip"2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Node3... Read more

0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

-

Feb 04, 2016

-

Version/s: 5.3.2f1

Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more

1
votes
Won't Fix

Terrain material does not receive updates when its color is changed usin...

-

Jun 03, 2022

-

Version/s: 2020.3.34f1, 2021.3.4f1, 2022.2.0a15

Reproduction steps:1. Open the attached 'MapTest' project2. Open the 'SampleScene'3. Enter Play mode4. Observe the 'MapManager' Game... Read more

0
votes
By Design

Frame Debugger missing "MotionVectors" pass when Temporal Anti-Aliasing ...

-

Jul 17, 2024

-

Version/s: 2022.3.38f1

How to reproduce:1. Open the attached “IN-80298“ project2. Open “SampleScene”3. Enter Play Mode4. Open and enable the Frame Debugger... Read more

3
votes
Fixed

[Android] Soft keyboard is missing the "OK" button on Android

-

Jun 25, 2024

-

Version/s: 2021.3.40f1, 2022.3.35f1, 6000.0.8f1

Reproduction steps:1. Open the attached project “BugRepro”2. Build And Run on Android3. In the player, select any of the text fields... Read more

0
votes
Fixed

[Graphics] DrawMesh crashes editor if material is not valid or null

Graphics - General

-

Dec 24, 2015

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.