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[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...
How to reproduce:1. Open the attached "case_1212342.zip" Unity project2. Build the Scene for the iOS platform3. Attempt to deploy th... Read more
[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...
1. Install py27-zmq via macports2. Go into project root3. Via terminal python2.7 zmq_echo_rtr.py4. Open project in Unity5. Build to ... Read more
Custom contextual menu is broken or displayed wrongly when it is created...
How to reproduce:1. Open the “GenericDropdownMenu“ project2. Press CTRL+Q to open the “Asset Quick Access” window3. Right click on t... Read more
Problems with upgrading project with Substance material from 4.x directl...
What happenedThe original project is made with Unity 4.1.0f1- (1 case) -- when I opening it in 4.1 and then 4.3 and then in 5.0 and ... Read more
[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...
Reproduction steps:1. Open project in "2020.1.0a20.zip"2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Node3... Read more
SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable
Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more
Terrain material does not receive updates when its color is changed usin...
Reproduction steps:1. Open the attached 'MapTest' project2. Open the 'SampleScene'3. Enter Play mode4. Observe the 'MapManager' Game... Read more
Frame Debugger missing "MotionVectors" pass when Temporal Anti-Aliasing ...
How to reproduce:1. Open the attached “IN-80298“ project2. Open “SampleScene”3. Enter Play Mode4. Open and enable the Frame Debugger... Read more
[Android] Soft keyboard is missing the "OK" button on Android
Reproduction steps:1. Open the attached project “BugRepro”2. Build And Run on Android3. In the player, select any of the text fields... Read more
[Graphics] DrawMesh crashes editor if material is not valid or null
Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size