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votes
Duplicate
0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

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Jan 04, 2016

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Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more

0
votes
Fixed

Scene Toolbar's Icons are wrong when using Hand, Orbit and Zoom Tools

Scene/Game View

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Jun 21, 2019

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Version/s: 2019.1.0a10, 2019.1.7f1, 2019.2.0b1, 2019.3.0a1

How to reproduce:1. Create a new Project2. Press on the Hand Tool Icon in the Scene Toolbar Expected Behaviour: The Hand Tool Icon i... Read more

0
votes
Not Reproducible

Editor hangs without stack trace when minimizing the Editor

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Mar 01, 2024

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Version/s: 2021.3.21f1, 2022.3.15f1, 2023.2.3f1

Reproduction steps:1. Create and open a new Unity project2. Minimize the Unity Editor Expected result: The Unity Editor is minimized... Read more

0
votes
Postponed

[HDRP] custom Post Process effects do not work with duplicated or rename...

Package: Scriptable Render Pipeline HD

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Jan 27, 2020

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Version/s: 7.1.8

Reproduction steps:1. Open project in "Original.zip"2. Open "SampleScene.unity"3. Select "Volume" in the Hierarchy4. Increase Test S... Read more

0
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By Design

[UI] Dropdown stays in highlight phase after selecting an option

UI

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Jan 07, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Download and import attached project. (UI_Test.zip)2. Open scene: main3. Play.4. Click on dropdown.5. Select ... Read more

1
votes
By Design

Project window shows old sub-Asset name when using AssetDatabase.RenameA...

Asset - Database

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Nov 09, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1, 2022.1

How to reproduce:1. Open the attached project (RenameAssetTest.zip)2. Go to Repro -> Test at the top of the Editor window3. In th... Read more

0
votes
Fixed

First frame of TextMeshPro text is rendered as squares

Package: TextMeshPro

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Jun 24, 2019

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Version/s: 2.0.1

How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more

0
votes
Fixed

MotionVector is rendered after the GameObject when the Material Surface ...

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Mar 12, 2024

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Version/s: 2022.3.21f1, 2023.2.14f1, 6000.0.0b12

How to reproduce:1. Open the “2022.2.2f1_motionVectors“ project2. Open the “SampleScene“3. Select Window → Analysis → Frame Debugger... Read more

0
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Fixed

Non-prefab Assets with .prefab extension are incorrectly handled by the ...

Scene Management

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Jun 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more

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