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Won't Fix
Votes
0
Found in [Package]
1.1.0
1.1.1
Issue ID
PROFB-253
Regression
No
Part of memory usage is shown as "Unknown" in the Memory Profiler when taking a Snapshot of the Player
How to reprouduce:
1. Open a new project
2. Make sure the Memory Profiler package is added (WIndow → Package Manager)
3. Open the attached “IN-84207_build“ folder and run the Player
4. In the Editor navigate to Window → Analysis → Memory Profiler
5. Make sure the Memory Profiler is connected to the Player
6. Take a Snapshot
7. Navigate to All Of Memory and expand Unity Subsystems
Expected result: The “Unknown“ section is not seen
Actual result: The “Unknown“ is seen
Reproducible with: 1.1.0 ( 2022.3.46f1, 6000.0.14f1), 1.1.1 ( 6000.0.19f1)
Could not test with: 0.7.1-preview.1 (2021.3.42f1) (Memory Profiler was unable to take a Snapshot)
Reproducible on: Windows 11 Pro, Nintendo Switch
Not reproducible on: No other environment tested
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Resolution Note:
Thank you for the bug report. We’ve taken a closer look at this and determined that the best way for us to deal with this is through a cross team initiative. To this end we are creating multiple internal tickets utilizing the reproduction projects from this and other bug reports for investigation and fix validation purposes.
Since this means voting on the bugs is no longer possible, nor is it possible to follow along on the status of the fix, we’ll move all of that into this Discussions thread (https://discussions.unity.com/t/unknown-memory-in-memory-profiler/920144/12). We’ll try our best to keep you updated on the status of this issue there.