Search Issue Tracker

Fixed

Fixed in 2022.3.58f1, 6000.0.38f1, 6000.1.0b2

Votes

0

Found in

2021.3.44f1

2022.3.50f1

6000.0.23f1

6000.1.0a7

Issue ID

UUM-84459

Regression

No

Skinned Mesh Renderer with enabled 'Skinned Motion Vectors' flickers when Ray Tracing with Screen Space Global Illumination is used

-

Reproductions steps:
1. Open the attached “IN-86432.zip” project
2. Open the “OutdoorsScene” Scene
3. Enter the Play mode
4. In the Game view, observe the models

Expected result: Both models are not flickering
Actual result: The model on the left, with 'Skinned Motion Vectors” enabled, is flickering

Reproducible with: 2021.3.44f1, 2022.3.50f1, 6000.0.23f1

Reproducible on: Windows 10
Not reproducible on: no other environment tested

Notes:
- Does not reproduce in the Scene view
- Also reproduces in the Player

  1. Resolution Note (fix version 6000.1.0b2):

    HDRP: Add a condition to the Receiver Motion Rejection function(feature) to check that the pixel has actually moved.

Add comment

Log in to post comment