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0
votes
Fixed

[Shadergraph] Custom Function still uses Vector1 after "vector 1 to floa...

Package: Shader Graph

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Oct 09, 2020

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Version/s: 10.1.0

Reproduces on Master (481375fefe) after "Vector 1 to float" change Repro 1. Create a custom function node 2. Add an input Expected r... Read more

0
votes
Fixed

[HDRP][ShaderGraph] Building a Two Faced PBR Graph with connected Normal...

Package: Shader Graph

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Aug 02, 2020

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Version/s: 8.3.0

How to reproduce: 1. Open the attached project named "Case_1267713" 2. Start building the project 3. Check the console window after ... Read more

1
votes
By Design

[Android] UI is being scaled up on some Android devices when the referen...

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Feb 22, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.11f1, 2023.3.0b7

How to reproduce: 1. Open the "IN_69198" project 2. In the Build Settings make sure the Android Platform is selected 3. In the "R... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

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Jan 04, 2016

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Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps ... Read more

0
votes
Won't Fix

Unity editor crashes on D3D12ScratchBuffer::D3D12ScratchBuffer when inst...

IMGUI

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May 23, 2019

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Version/s: 2018.3, 2019.1.0a1, 2019.1.0f2, 2019.2.0a2

How to reproduce: 1. Open user's provided project 2. Try dragging in "Warrior" prefab from the project's window into the scene (Asse... Read more

0
votes
By Design

[UI] Dropdown stays in highlight phase after selecting an option

UI

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Jan 07, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Download and import attached project. (UI_Test.zip) 2. Open scene: main 3. Play. 4. Click on dropdown. 5. Se... Read more

0
votes
Won't Fix

Output in Command Prompt is not displayed when Editor is launched via Un...

Package: HUBX

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Nov 02, 2020

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Version/s: 3.1.1

To reproduce: 1. Open user's project via Unity Hub 2. In main toolbar, go to CMD > Run CMD 3. Observe the cmd window Expected:... Read more

0
votes
Not Reproducible

[LWRP] Found object is not highlighted in the Scene view while using LWRP

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.3.0a7

Steps: 1. Open attached project or create a new from Lightweight RP template 2. Open SampleScene 3. Focus "Paint 5G Bucket" in the v... Read more

0
votes
Fixed

Unloading source asset immediately after Blit(source, dest) can result i...

Texture

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Sep 24, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.2

How to reproduce: 1. Open "SampleScene" Scene in the attached "BundlesTest.zip" Project 2. Enter Play Mode 3. Press the "Run Blit Te... Read more

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