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[UI Toolkit] Buttons lose focus background color when cycling through them
How to reproduce: 1. Open the user’s attached “Transition.zip” project 2. Open the “SampleScene” Scene and enter Play Mode 3. Pre... Read more
Editor sprite icons are not showing in inspector
Steps to reproduce: 1) open attached project 2) open scene 'm' 3) click on directional light in hierarchy 4) observe script componen... Read more
Right-clicking twice in a row does not highlight the scene which results...
How to reproduce: 1. Open attached project "case_1162516.zip" 2. In Project window, drag "SceneA" to the Hierarchy window 3. In Hie... Read more
Editor Crashes when particle system duration field is cleared after ente...
Reproduction steps: 1. Open user's attached project "ParticleSystemBug.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Hierarc... Read more
Shader generation on Vulkan throws gl_Layer error
Reproduction steps: 1. Open the attached “Test Project” project 2. Build the Project with “SampleScene” Scene Expected result:... Read more
Animator "Update Mode" change is not saved
Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File > ... Read more
WebCamTexture is always vertically mirrored on Metal iOS builds
WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project 2)... Read more
Editor hard-crashes when baking Scenes with LightBaker
h2. Repro: * Download and import the attached repro project: [here|https://drive.google.com/file/d/1e1TQNd5KHm43J42aT3xMLOs4P6Honr... Read more
[UVCS] Unity Version Control shows changed "Open XR Package Settings.ass...
Steps to reproduce: 1. Create a VR template project and switch to Android Platform 2. Install Unity's Version Control and set it u... Read more
[Probuilder] NullReferenceException are thrown when face dragging is use...
How to reproduce: 1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene" 2. Build and run (make sure De... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map