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0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more

0
votes
Won't Fix

EditorGUI.TagField and similar drop-downs do not show mixed values when ...

Inspector Framework

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Jul 03, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new Unity project2. In the SampleScene select both 'Main Camera' and 'Directional Light' GameObjects3. ... Read more

0
votes
Fixed

WNS push notifications via background task is not working when push noti...

Universal Windows Platform

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Jul 21, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4

How to reproduce:1. Open the attached project "UnityWNSDemo.zip"2. Build the project for UWP3. Open the built project with Visual St... Read more

0
votes
Won't Fix

GameObjectRecorder only records changes in the root object, changes in c...

Animation

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May 02, 2019

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Version/s: 2018.4.0a1, 2019.1.0a1, 2019.1.0f2

How to reproduce:1. Open attached project2. Open ReproScene and enter the Play Mode3. Press 'Enter' to start recording character mov... Read more

0
votes
Not Reproducible

[Ubuntu 24] Scene view locks up and is rendered in grey after changing t...

OpenGL

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Jun 14, 2024

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Version/s: 2023.2.20f1, 6000.0.7f1

Steps to reproduce: 1. Create a new URP 3D template project 2. Switch between Default and 4 Split Layouts 3. Observe the Scene view ... Read more

0
votes
Fixed

[Terrain] Editor crashes on applying/removing branch material of the sta...

Terrain

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Nov 20, 2019

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Version/s: 2019.3.0b1, 2019.3.0b12

Editor crashes on applying/removing branch material of the static Tree. Steps to repro:1. Open the attached.2. Tree game object >... Read more

0
votes
Fixed

Handle of a slider is misaligned when using “UsageHints.DynamicTransform...

UI Toolkit Graphics

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Nov 30, 2022

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Version/s: 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a22, 2023.2.0a1

How to reproduce:1. Open the user’s attached “DevProject.zip” project2. Go to the Build Setting and select “iOS” or ”Android” platfo... Read more

2
votes
Won't Fix

EditorUtility.DisplayDialog close button looks different from the standa...

IMGUI Framework

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Jun 03, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.2.0a17

Reproduction steps:1. Open the user's attached project2. Select Bug > Reproduce from the Menu bar3. Close the first dialog window... Read more

0
votes
Fixed

[GLCore][Windows][Editor] Switching to GLCore breaks GameView, 5.4b4 reg...

OpenGL

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Feb 03, 2016

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Version/s: 5.4.0b4

Repro steps:1) Open the project(which is empty and newly created)2) Change graphics API to GL3) Notice the Game View breaks (look at... Read more

0
votes
By Design

Scale cannot be changed of Prefabs in Context with the "Scale" Transform...

Scene Management

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Oct 12, 2022

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Version/s: 2020.3.39f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

How to reproduce:1. Open up the attached project2. Click the arrow to the right of the Prefabs name in Hierarchy to enter the Prefab... Read more

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