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Unity editor crashes when changing GameObject's Layer while in Play Mode
To reproduce: 1. Open the project “Cloak and Feather” 2. Open the “Test Room” scene 3. Enter Play Mode 4. Expand the “LowWall” o... Read more
GameObjectRecorder only records changes in the root object, changes in c...
How to reproduce: 1. Open attached project 2. Open ReproScene and enter the Play Mode 3. Press 'Enter' to start recording character ... Read more
[Themes] Unity keeps refreshing on mouse pointer up when font is changed...
Unity keeps refreshing on mouse pointer up when font is changed and tree is selected in Project Browser. Refer the attached gif Ste... Read more
Realtime GI produces high contrast lighting at high resolutions
How to reproduce: 1. Open attached project 2. Open scene apartment.unity 3. Go inside the building 4. Set the Realtime Resolution o... Read more
Animator.velocity spikes when blending animations with different length ...
How to reproduce: 1. Open the attached project 2. Open and play Scene 3. Move the character with arrow keys to one direction 4. Stop... Read more
CS0246 compilation error is thrown after compilation when a new file is ...
How to reproduce: 0. Download and extract "ScriptableBuildPipelineBug.zip" (the ScriptableBuildPipelineBug.zip is the result of Cas... Read more
[tvOS] [Game Center] Social.ShowAchievementsUI() doesn't work anymore af...
How to reproduce: 1. Build the attached project for tvOS 2. Build & Run the app to Apple TV via Xcode 3. Wait till Game Center dashb... Read more
Main Editor Window is loaded with gaps on the side and bottom borders wh...
How to reproduce: 1. Open any Unity project 2. Resize the Main Editor Window to fill the whole screen (the window must not be maximi... Read more
[URP] [Hybrid V1] Hybrid Instancing material does not render with error ...
This issue is in Hybrid V1 only. Reproduction steps: 1. Open attached project "HybridInstancing.zip" and scene "SampleScene" 2. Ent... Read more
[WebGL] Can't compile WebGL project that uses a struct which has an empt...
Reproduction steps: 1. Open attached project "IL2CPP Bug" 2. Build scene "Main" for WebGL 3. Build fails Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle System 'Texture Sheet Animation' does not react to changes when changing textures in HDRP
- Asset instance duplicates when there is no dependency duplication between asset bundles
- The list remains orderable when NonReorderableAttribute is used
- The Physics Debugger displays incorrect Collision Volume when compared to its Collider bounds
- Errors are thrown when using stacking cameras with two different Renderer2DData