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[Visual Effect Graph] Transition between two Blocks is not selected when...
Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more
Crash on NavMeshWorld_CUSTOM_AddDependencyInternal_Injected when enterin...
Reproduction steps:1. Open the attached “repro-project“2. Open the Assets/Samples/Agents Navigation/3.1.6/Zerg/Zerg.unity scene3. En... Read more
Unable to create and load a crunch texture at runtime
To reproduce:1. Open the TEST_CRN_RUNTIME_LOADING scene2. Click play3. Note the errors while trying to create a texture and load int... Read more
[XR]The physically based sky and volumetric clouds are rendered only for...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/BugReports/PBSandVolumetricClouds/PBSandVolumetricCl... Read more
Screen Space Ambient Occlusion is not visible when the intensity of “DIr...
How to reproduce:1. Open the user’s attached “URP Beta.zip” project2. Open the “SSAOBug” Scene (Assets > Scenes > SSAOBug)3. O... Read more
Timeline Signals are not received by Signal Receiver when TimelineAsset ...
Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more
[Cache Server] Crash on opening this particular project only if Cache Se...
The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server.Also it reproduces only when ther... Read more
UIToolkit foldout with property drawer unfolded arrows are wrong when se...
Steps to reproduce:1. Open the “SerializedReference-multi-selection” project2. Select one of two SerializedObject assets in the Asse... Read more
[Mobile Notifications] [Android] Tapping a notification doesn't do anyth...
Steps to reproduce:1. Build and Run the user-attached project2. Suspend the app (put it into the background)3. Wait 10 seconds. A lo... Read more
High memory usage when switching from Mono to Hybrid ECS Scene
Reproduction steps:1. Open the Task Manager2. Open the attached “Test Project” project3. Open the “MonoScene” Scene4. Enter the Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message