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1
votes
Fixed

[iOS] Disabling "Status Bar Hidden" on devices without a notch is not wo...

iOS

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Jun 21, 2022

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Version/s: 2020.3.31f1, 2020.3.36f1, 2021.3.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open project "StatusBar.zip"2. Open Build Settings and build the project for iOS3. Deploy the app on the iOS dev... Read more

0
votes
Fixed

[URP] Assertion failed on expression errors are thrown on adding Rendere...

Package: Scriptable Render Pipeline Universal

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Nov 06, 2019

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Version/s: 7.1.2.

Assertion failed on expression errors are thrown on adding Renderer Features in ForwardRendererData preset asset. Steps to repro:1. ... Read more

0
votes
Fixed

2D Animation package performance has degraded in newer (2.2.0 P4 and lat...

Package: 2D Animation

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Aug 04, 2019

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Version/s: 2.2.0 Preview 4

How it was tested:1. Created a new project2. Added assets from ("REPRO.zip")3. Added 4 copies of ("agate.psb") asset to the Scene4. ... Read more

1
votes
Fixed

Constructor is always loading GoogleAndroidProviderSettings when Domain ...

Package: Adaptive Performance

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May 19, 2025

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Version/s: 5.1.1

Reproduction steps:1. Open a large project with the Adaptive Performance package2. Trigger a Domain Reload3. Observe the Domain Relo... Read more

2
votes
Fixed

Standard shader with a low smoothness value shows banding in WebGL

WebGL

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Mar 16, 2015

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Version/s: 5.0.0f4

Reproduction steps:1. Open the attached project "WebGLBanding" and open the scene "spherescene"2. Build the game for WebGL and play3... Read more

0
votes
Active

webGLBuildSubtarget resets to Generic when it gets changed in build script

Build Settings Window

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Nov 12, 2025

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Version/s: 6000.0.62f1, 6000.2.11f1, 6000.3.0b9, 6000.4.0a4, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-124383.zip” project2. Open the Console window3. Click on the dropdown next to “Clear” bu... Read more

0
votes
Not Reproducible

Sprites disapear when selecting multiple objects and using the Transform...

2D

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Feb 09, 2016

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Version/s: 5.4.0b5

Steps to reproduce : 1. import the project attached2. add a few sprites to the scene located in the folder3. select all the sprites4... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

0
votes
By Design

[LWRP] Reflection Probe becomes black in an Android build when it is loa...

Package: Scriptable Render Pipeline Lightweight

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Sep 26, 2019

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Version/s: 5.3.1

Steps to reproduce:1. Open project "Case_1187167" from the provided link2. Build the project for Android3. Open the app on Android d... Read more

0
votes
Fixed

OnPostprocessAllAssets no longer gets called when an Asset changes after...

Asset - Database

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Oct 02, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (BugTest.zip)2. Open the 'SampleScene' scene3. Enter Play Mode4. While in Play Mode ... Read more

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