Search Issue Tracker

0
votes
Active

“Default Play mode” pop-up shows nothing when pressed in Competitive Act...

Package: Competitive Action Multiplayer Template

-

Mar 07, 2025

-

Version/s: 1.0.2

Steps to reproduce: Create new Unity project using Competitive Action Multiplayer Template Once project is loaded press on "Default"... Read more

0
votes
Active

HDR images are compressed incorrectly with default settings on Android P...

-

Oct 14, 2025

-

Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-119744“ project2. In the Project window, find and select the “Assets/Media/Jumanji/Conte... Read more

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

-

Jan 20, 2016

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more

0
votes
Fixed

[Hub] 'Last Update' row shows future date in the License section

Hub

-

Jun 20, 2019

-

Version/s:

How to reproduce:1. Open Hub2. Click on Settings icon -> License Management3. Observe 'Last Update' row Expected result: Today's ... Read more

4
votes
Active

Editor crashes and a window with "GetManagerFromContext: pointer to obje...

-

Feb 28, 2025

-

Version/s: 6000.0.39f1

Reproduction steps:1. Open Unity Hub2. Go to “Projects → New Project“3. Select any new project template, fill in the project informa... Read more

0
votes
Fixed

[AssetBundles] RecompressAssetBundle never does the expected CRC check

Asset Bundles

-

Oct 30, 2019

-

Version/s: 2018.4, 2019.2.10f1, 2020.1

How to reproduce:1. Open the attached project2. Open the Test Runner3. Run the tests Actual result: Tests fails.Expected result: Tes... Read more

0
votes
Won't Fix

No warnings are thrown when using multiple Shaders with duplicate intern...

Shader System

-

Nov 02, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.21f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (DuplicateShaderTest.zip)2. In the Project window, under Assets, select the Material "... Read more

0
votes
By Design

[HDRP] Refraction fades to sky color on the edges of the screen

Package: Scriptable Render Pipeline HD

-

Sep 17, 2019

-

Version/s: 4.10.0, 7.1.2

How to reproduce:1. Open the attached project ("case_1184935-Refractions.zip")2. Open the repro scene ("New Scene")3. Move the "Sphe... Read more

0
votes
Fixed

[IL2CPP] Building project with System.Data.Linq reference causes build e...

IL2CPP

-

Jan 10, 2020

-

Version/s: 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

-

Jan 18, 2016

-

Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.