Search Issue Tracker

1
votes
Fixed

A glare from the Light Placement Tool is visible when the Main Camera is...

-

Jul 30, 2025

-

Version/s: 6000.0.54f1, 6000.1.14f1, 6000.2.0b12, 6000.3.0a3, 6000.4.0a1

How to reproduce:1. Open the attached “IN-109421” project2. Open the “SampleScene”3. Dock the Scene and Game view next to each other... Read more

0
votes
Won't Fix

Shaders: pragma require for a specific stage may result in one stage com...

Shader System

-

Jul 11, 2022

-

Version/s: 2021.3.0f1, 2022.1.0a7, 2022.2.0a9, 2023.1.0a3

STR:1. Create a new project using the 3D template.2. Copy the attached shader to the Assets folder.3. Add a cube to the scene.4. Cre... Read more

0
votes
Fixed

Initial camera position is logged in "TeleportationProvider_endLocomotio...

Package: XR Interaction Toolkit

-

Mar 28, 2025

-

Version/s: 3.0.7, 3.1.1, 3.2.0-pre.1

Reproduction steps: 1. Open the attached project “ReproProject“2. Open scene “Sample/XR Interaction Toolkit/3.1.1/Starter Assets/Dem... Read more

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

-

Jan 20, 2016

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more

0
votes
Fixed

"Other" category is not shown in the player Profiler graph if a sample i...

Profiling

-

Jun 25, 2019

-

Version/s: 2018.3.0b1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create and open a new project2. Select File > Build Settings3. Enable 'Development Build' and 'Autoconnect Pr... Read more

0
votes
Fixed

[URP] Terrain with "Draw Instanced" does not render when built with 'bat...

Terrain

-

Oct 31, 2019

-

Version/s: 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce:1. Build the project with the following command line:Unity.exe -projectPath <projectpath> -batchmode -build... Read more

1
votes
Won't Fix

[Android OpenGLES3] lower LOD and fallback in shader do not show when on...

OpenGL

-

Nov 14, 2022

-

Version/s: 2020.3.41f1, 2021.3.13f1

Reproduction steps:1. Open the attached project: “shaderlodbug.zip”2. Build and Run on an Android device3. Press the “Low”, “Medium”... Read more

0
votes
By Design

Subemiter's Emission position is not the same when emitted by the Parent...

Visual Effects - Legacy

-

Oct 17, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the attached project2. Go to the "ParentedParticles" Scene3. Click on the "Parent system" in the Hierarchy ... Read more

0
votes
Fixed

ReflectionTypeLoadException is thrown when importing Code Analysis and M...

Package: Memory Profiler Package

-

Jan 27, 2020

-

Version/s: 0.1.0-preview.6, 0.2.0-preview.1

How to reproduce:1. Open the attached project2. Enter the Play Mode3. Observe the Console Window Expected result: ReflectionTypeLoad... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

-

Jan 18, 2016

-

Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.