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0
votes
By Design

Every GUIContent.none in the Editor is affected when setting GUIContent....

IMGUI Framework

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Oct 11, 2024

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Version/s: 2021.3.44f1, 2022.3.50f1, 6000.0.23f1

How to reproduce:1. Open the attached project "IN-85595.zip"2. Open Assets/Scenes/SampleScene.unity3. Select "GameObject" in the Hie... Read more

0
votes
Fixed

SplineReorderableListUtiltity function is private

Package: Splines

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Nov 30, 2022

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Version/s: 2.1.0

Steps to reproduce:1. Open the “IN-23440_Repro” project2. Observe the Console Expected result: No errorsActual result: The error “'S... Read more

0
votes
Active

[Linux] Vsync does not work correctly in Game View when using OpenGL

OpenGL

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Oct 30, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.25f1, 6000.1.0a2, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Create a new URP project2. In the Game View window, click “Stats” to display FPS3. Make sure VSync is turned o... Read more

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

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Jan 20, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more

0
votes
Won't Fix

[SubEmitters] Grand-children not working as sub emitters

Visual Effects - Legacy

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Jul 10, 2019

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Version/s: 2019.3.0a9

Repro steps:1. Open the attached project.2. Observe how both Particle System A and B are using C as a sub emitter.3. Play the effect... Read more

0
votes
Fixed

[URP] Terrain with "Draw Instanced" does not render when built with 'bat...

Terrain

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Oct 31, 2019

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Version/s: 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce:1. Build the project with the following command line:Unity.exe -projectPath <projectpath> -batchmode -build... Read more

0
votes
By Design

Subemiter's Emission position is not the same when emitted by the Parent...

Visual Effects - Legacy

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Oct 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the attached project2. Go to the "ParentedParticles" Scene3. Click on the "Parent system" in the Hierarchy ... Read more

1
votes
Fixed

OnPreviewGUI method's background image is rendered grey instead of white...

IMGUI

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Jan 18, 2020

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Version/s: 2019.3.0a3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached 'TestPreviewRenderer2.zip' project2. Navigate Example -> GameObject Editor3. Observe that b... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
Fixed

[Adaptive Performance] "Go To Settings" button opens package manager in ...

Package

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Sep 28, 2022

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Version/s: 2022.1.0a14, 2022.2.0b9, 2023.1.0a12

To reproduce:1. Create a new project2. Install the Adaptive Performance package from the package manager3. Build the project for sta... Read more

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