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Lighting is not applied correctly after using Progressive Lightmapper wh...
How to reproduce: 1. Open User's attached "Unity 2019.3 Bug Reports.zip" project 2. Load "SampleScene" (Assets -> Scenes) 3. "Genera... Read more
[Quick Search] Inspector's indicator is in incorrect position
Reproduction steps: 1. Open user attached project "Search Bug Repro.zip" 2. Open Assets > “search - light.asset” 3. Select Dire... Read more
[URP] Pressing Ctrl clears the Scene View
*Steps to reproduce:* 1. Open the attached repro project using 2023.3.0b9 2. Ensure that Universal RP is active 3. Select a... Read more
Terrain does not support transparent GameObjects when it is created at r...
Reproduction steps: 1. Open the attached project “TerrainRepro” 2. Open the “Assets/Scenes/SampleScene” scene 3. Enter the Play m... Read more
Particles set to emit from a Skinned Mesh Renderer do not work with Blen...
When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more
[Cache Server] Editor imports assets and tries to fill in Cahce Server a...
If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more
SRP constructor is called when the scene has not been loaded
How to reproduce: 1. Open the attached user project "SRPConstructor.zip" 2. Observe the Console Expected result: "OnEnable" is ... Read more
Video file stored in the persistent data path is not loaded and the erro...
How to reproduce: 1. Open the project “IN_34468” 2. Press the file → Build And Run 3. Press the “Space” key Expected result: image ... Read more
[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...
when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more
Selected object randomly changes the position while drag and dropping in...
Scenario1 Steps: 1. Open attached project (works with a new project too) 2. Open SampleScene 3. Select one of the GameObjects in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map