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Non-prefab Assets with .prefab extension are incorrectly handled by the ...
How to reproduce: 1. Open the submitted project (MeshPrefabImport_193) 2. Select the 'customer_model' prefab in the Project window ... Read more
Reorderable array element selection is lost after undoing changes
How to reproduce: 1. Open the attached project 2. Select the "Cube" in the Scene Hierarchy 3. In its Inspector select and reorder t... Read more
[URP] Custom Renderer Feature is not being serialized
Steps: 1. Download attached zip (URPRenderFeature.zip) 2. Delete Library folder and open project 3. On ProjectView select "URPAsset... Read more
[Input System] Performing an action with a Mouse Click before cancelling...
How to reproduce: 1. Open user's "Gamepad Hold Bug" project 2. Open Assets/SampleScene 3. Plug a Gamepad into the PC 4. Enter Play M... Read more
filtermode appears twice in search proposition
* Open search window * Search by project, search t:texture2d * Click + to open search proposition. * type filtermode. See ... Read more
Infinite import loop with HDRP 7.1.2
How to reproduce: 1. Download the "1192516-ImportLoop-Fresh.zip" project 2. Launch Unity via command line: Unity.exe -projectPath C:... Read more
Vertical lines indicating time are missing in AW
Vertical lines indicating time are missing in AW. Vertical lines indicating time are missing in certain parts of the view: - the ke... Read more
"InvalidOperationException" errors appear in the Console when using the ...
Reproduction steps: 1. Open the user’s attached project 2. Enter Play mode 3. Hold the “A” key and observe the Console window ... Read more
Dragging and dropping an animation with ' . ' symbol in the name into th...
How to reproduce: 1. Open the attached "Repro1190930.zip" project 2. Double click on "New Animator Controller" Animation Controller ... Read more
[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...
Steps: 1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery ==> It returns... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map