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0
votes
Fixed

[VisionOS] Crash report causes crash on visionOS

Package: PolySpatial visionOS

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Jul 01, 2024

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Version/s: 1.2.3

Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more

0
votes
Duplicate

Error when switching between Gamma and Linear color spaces

Editor - Other

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Mar 04, 2015

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Version/s: 5.0.0f3

In any project, go to Player Settings and change Gamma to Linear in the Color Space dropdown. InvalidOperationException: Operation i... Read more

0
votes
Fixed

TraceRenderingLayerMask warning is thrown when creating universal 2D, 3D...

Shader System

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Jul 04, 2024

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Version/s: 6000.0.10f1, 6000.1.0a7

NOTE: These shaders are only used in editor, and used for baking. The warning is irrelevant since the majority of desktop GPUs suppo... Read more

0
votes
Fixed

Particles with Orbital Velocity set in Local Space rotates around custom...

Visual Effects - Legacy

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Sep 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b1, 2020.1

How to reproduce:1. Open the user's attached project ("Bug Test.zip") using the EnvIronman VM (optional) (more information in Edit)2... Read more

0
votes
By Design

[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...

Global Illumination

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Jan 21, 2016

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Version/s: 5.4.0b2

Sharp banding visible when using light probes in gamma color space. Repro steps:1. Open BounceTest scene in attached project.2. Make... Read more

0
votes
Fixed

"Other" category is not shown in the player Profiler graph if a sample i...

Profiling

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Jun 25, 2019

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Version/s: 2018.3.0b1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create and open a new project2. Select File > Build Settings3. Enable 'Development Build' and 'Autoconnect Pr... Read more

0
votes
By Design

Blending with empty state on base layer is not smooth

Animation

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Jan 14, 2016

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Version/s: 5.4.0b2

In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more

3
votes
Fixed

TextMeshPro emojis inherit tint values when placed after a <sprite> tag

Text (TextMeshPro)

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Jul 23, 2024

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Version/s: 2022.3.39f1, 6000.0.12f1, 6000.1.0a2

How to reproduce:1. Open the attached “IN-81023” project2. Open the “SampleScene”3. Observe the Game view Expected result: None of t... Read more

0
votes
Fixed

[Mecanim] animator.gameobject.setactive(false) causes Editor to crash

Animation

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Feb 28, 2015

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Version/s: 5.0.0f1

How to reproduce:1. Open the attached project "676190Anim.zip"2. Open test scene3. Play it and Unity will crash4. Game Object has ve... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

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