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[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more
2D Preference Settings description padding is not uniform with the rest ...
How to reproduce:1. Open any project2. Navigate to Edit > Preferences... > 2D3. Observe 2D Preference options description padd... Read more
UnityCrashHandler32 and Standalone Build Icons are different
Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce:1. Create a new Project2. Switch Platform ... Read more
Text in Connect window is too small and very hard to read
See ElvisAlistar text in Organisation: http://i.imgur.com/dvlwEQ7.png Read more
Inspector does not show "-" symbol in the Layer/Tag fields when several ...
How to reproduce:1. Open the attached "Repro1191296.zip" Project2. Select all the GameObjects in the Scene using CTRL+A3. Observe th... Read more
[Oculus Quest][Oculus Go] Using Single Pass results in a black screen wi...
Repro steps:1. Open initial attached project "Water"2. Build and run on Oculus Quest/Go Actual: Black screen appears after launching... Read more
[Android] forward+ lighting glitch when built on Xiaomi Mi 10
Reproduction steps:1. Open the attached project "URP_Bug_2022_2"2. Build And Run on a Xiaomi Mi 10 device3. Observe the Scene shown ... Read more
[InputSystem][Windows] Thrustmaster USB Joystick leads to exceptions
1. With Windows editor open, plug in Thrustmaster USB Joystick.k2. Observer "Could not create device" error in the console. NotImple... Read more
[Shuriken] Limit velocity over lifetime allows negative values
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Select GREEN particle system in Hierarchy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message