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0
votes
Fixed

Crash on WindowsVideoMedia::GetNextVideoFrameGeneric when importing 3D ....

Video

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Nov 05, 2019

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Version/s: 2018.4.5f1, 2018.4.12f1, 2019.2.0b9, 2019.3.0a7, 2020.1.0a1

How to reproduce: 1. Create a new Unity project 2. Drop the "HET_0001.mp4" file into the Assets folder through the File Explorer 3. ... Read more

10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit) 2. Build to iOS device 3. AudioSource.Play() and Microphone.Start() will be launched on beginn... Read more

0
votes
By Design

[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...

Global Illumination

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Jan 21, 2016

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Version/s: 5.4.0b2

Sharp banding visible when using light probes in gamma color space. Repro steps: 1. Open BounceTest scene in attached project. 2. M... Read more

0
votes
Fixed

"NullReferenceException: Object reference not set to an instance of an o...

--

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Nov 10, 2022

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Version/s: 2021.3.13f1

How to reproduce: 1. Create a new project using the "Runner Game" template; 2. Go to "Tutorial" section; 3. Click on meatball men... Read more

1
votes
Fixed

Errors regarding different serialization layout in Development Build whe...

Package: Entity Component System (ECS)

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Jun 20, 2019

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Version/s: preview.33 - 0.0.12

How to reproduce: 1. Open the attached project 'BugRepro.zip' 2. Build the project (make sure 'Development Build' is ticked) 3. Run ... Read more

1
votes
Active

RenderSettings.ambientProbe doesn't always return what it is set to

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Nov 23, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.2.0b16, 2023.1.0a19, 2023.2.0a1

*Description:* If RenderSettings.ambientMode is set to AmbientMode.Skybox, we currently have some pretty strange behavior: If ... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro) 2. Open attached proj... Read more

0
votes
By Design

[URP] Background's Transparency is lost on Render Texture when Post Proc...

Package: Scriptable Render Pipeline Universal

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Oct 23, 2019

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Version/s: 7.1.1, 7.1.2

How to reproduce: 1. Open the attached project 2. Open the Scene labeled "SampleScene" 3. Select the "Camera" in the Hierarchy paren... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

1
votes
Fixed

PhysicMaterials missing from Standard Assets

Standard Assets

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Mar 27, 2015

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Version/s:

Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this ... Read more

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