Search Issue Tracker
The Animation plays incorrectly in Play mode when using a Timeline
To reproduce: 1. Download attached "New Unity Project (5).zip" project and open in Unity2. Open "test" scene3. Enter to Play mode4. ... Read more
[Android][Graphics] "Gfx.WaitForPresent" takes longer without "Command B...
Reproduction steps: 1. Open "CommandBuffers.zip" project2. Build & Run for Android3. Open the Profiler4. "Toggle Camera"5. Notic... Read more
[Windows] Deleting a Loaded Dll file in the Editor, doesn't delete it in...
Reproduction steps: 1. Open "DelegateTest.zip" project2. Enter and Exit Play mode3. Delete "AndroidCppDelegateTest" in the Project w... Read more
Camera Preview in the Scene View window is majorly scaled down when usin...
How to reproduce:1. Create a new Unity project2. Set the Editor layout to Default/Tall/Wide3. Select the Main Camera in the Hierarch... Read more
[Probuilder] NullReferenceException are thrown when face dragging is use...
How to reproduce:1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"2. Build and run (make sure Devel... Read more
Writing to a newly assigned native slice within a job fails
Reproduction steps: 1. Open "Native_slice_issue.zip" project2. Open "SampleScene" scene3. Enter Play mode4. Notice error: "InvalidOp... Read more
[iOS] When using ConfigureAwait(false) the task processing freezes
How to reproduce:1. Open attached "ThreadLostTest" project2. Switch and build to iOS platform and run with an iOS device connected3.... Read more
[IL2CPP] Unity.app/Contents/il2cpp/build/UnityLinker.exe fails to Run wh...
To reproduce: 1. Open "Disk Utility" on your Computer2. Select your Internal Drive and click on the partition button3. In "Partition... Read more
In the Avatar Editor an Error occurs when trying to use Sliders in Per-M...
How to reproduce:1. Open the attached "New Unity Project.zip" Project2. In the Assets folder, Select "Viola_full clothes_RIGAvatar"3... Read more
Frame Debugger shows incorrect ShaderProperties input arrays
Frame debugger displays a double amount of shader properties for floats, vectors and matrices. Steps to reproduce: 1. Open Frame Deb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size