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[URP] "Attempting to get Camera relative temporary RenderTexture" is thr...
How to reproduce: 1. Open the attached "case_1376601" project 2. Open the "ReproScene" Scene 3. Enter the Play Mode 4. Select the "M... Read more
[Input System][macOS] Keyboard button A is triggered when taking a scree...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Focus the Game View Window... Read more
UnityWebRequest GetResponseHeaders method returns null on Android devices
Reproduction steps: 1) Download and open user's attached project 2) Build and run test.unity scene on an Android device 3) Observe l... Read more
IndexOutOfRangeException is thrown when opening a project with Visual St...
How to reproduce: 1. Create and open a project 2. In 'Preferences' > 'External Tools' set Visual Studio Code as your preferred Ext... Read more
[Android] Application crashes when changing the source URL of a video pl...
Check here for the full fixes: [https://issuetracker.unity3d.com/issues/android-application-crashes-when-changing-the-source-url-of... Read more
Repeated warnings appear when applying Lit Material to "SpriteRenderer" ...
Reproduction steps: 1. Create a new 3D URP project 2. In the Assets Window, create a new Material 3. In the Hierarchy Window, c... Read more
[Addressables] The search bar is not clearly visible, and “Missing built...
How to reproduce: 1. Open the user’s attached “Addressables_Groups_Menu_Broken.zip” project 2. Go to Window > Assets Management > ... Read more
[iOS] App freezes/crashes when both Mobile Notifications and Firebase ar...
How to reproduce: 1. Open the attached project ("MobileNotificationIssue.zip") 2. Build And Run on an iOS 15 device 3. Tap "Allow" w... Read more
[Quest2][Vulkan] ReadPixel has Black artifacts when the image is generated
Reproduction steps: 1. Extract “unity-bug.zip” and open it in the Editor 2. Build and run on Quest device 3. Open File Explorer a... Read more
”Culling Mask” is being ignored when using Camera’s Depth
How to reproduce: 1. Open the user’s attached “Camera issue.zip” project 2. In the Hierarchy window, select “Sub Camera” GameObjec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on block_merge_next when updating a mesh
- Prefab Variant is created when creating an Original Prefab from a Prefab Variant
- InternalCallRegistrationWriter attempts to launch with Mono when building the project with the IL2CPP Scripting Backend
- [Linux] FPS limit becomes unset for some time when maximizing Game View while in Play Mode
- Navigation Agent stops moving where multiple different NavMesh Surfaces overlap when the "NavMeshAgent.SetPath" method is used