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0
votes
Fixed

Crash when updating OVRPlugin with 2022.1.18f1

Package: Oculus XR Plugin

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Sep 30, 2022

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Version/s: 3.0.2

Steps to reproduce:1. Create a new project2. Import Oculus Integration: [https://assetstore.unity.com/packages/tools/integration/ocu... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
Active

MPPM: Multiplayer Roles of virtual players default to "Server" which is ...

Package: Multiplayer Play Mode

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Mar 25, 2024

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Version/s: 1.0.0

[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2849]h3. Description Apparently when a new SystemData.js... Read more

0
votes
Third Party Issue

Missing icons for Audio Mixer, Audio Resources and Scriptable Object Var...

Package: Unity Behavior

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Oct 31, 2025

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Version/s: 1.0.13

Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Install Behaviour package (com.unity.behavior)4. In P... Read more

1
votes
Won't Fix

Inconsistent collisions when colliding with surfaces made of one collide...

Physics

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Feb 25, 2015

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Version/s: 5.0.0f1

Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more

5
votes
Fixed

WebGL "Cross-Origin-Embedder-Policy: require-corp" HTTP header is includ...

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Mar 14, 2024

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Version/s: 2022.3.20f1, 2023.2.12f1, 6000.0.0b11

Reproduction steps:1. Open the attached “WebGLRepro.zip” project2. Build and Run the project on WebGL (File > Build and Run)3. Ob... Read more

0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

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Jan 27, 2016

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Version/s: 5.4.0b3

Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more

0
votes
Fixed

[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...

iOS

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Jan 18, 2016

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Version/s: 5.3.1p2

1. Open attached project2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs3. ... Read more

0
votes
Active

D3D12 Device Filter Lists Asset information box has too much empty space

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Oct 23, 2025

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Version/s: 6000.2.10f1, 6000.3.0b8, 6000.4.0a3

Reproduction steps:1. Create a new project2. Create a D3D12 Device Filter Lists Asset (Create > D3D12 Settings > Device Filter... Read more

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