Search Issue Tracker
Fixed
Fixed in 1.8.3
Votes
0
Found in [Package]
1.8.1
Issue ID
BUR-2102
Regression
No
"Unity.Burst.Intrinsics.X86.Sse.shuffle_ps" changes the bit content of (integer) data from bit 22
Steps to reproduce:
1. Open the project “IN-12124”
2. Open the “Test Runner” window (Window → General)
3. Select PlayMode tests
4. Click Run All and observe the Console
Expected result: The expected and actual results match
Actual result: The expected and actual results do not match
Reproducible with: 1.8.1 (2020.3.40f1, 2021.3.12f1, 2022.1.18f1, 2022.2.0b13, 2023.1.0a16)
Reproduced on: macOS Monterey 12.5.1 (Intel)
Note: The script is “Reproduce_SHUFFLE_PS_And_Log.cs” in the Assets folder
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment