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Visual Scripting Info Box Text Becomes Center-Aligned When Project Setti...
Steps to reproduce: Create a new Unity project Ensure Visual Scripting is installed Open Project Settings via Edit > Project Sett... Read more
Inconsistent collisions when colliding with surfaces made of one collide...
Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more
No by-default selected package information is shown in the Inspector unl...
How to reproduce:1. Create a new Unity project2. Open the Package Manager (Window -> Package Management -> Package Manager)3. ... Read more
Custom Editor window lost serialized stylesheet references when entering...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the custom Editor window via the menu "Bug Reproduced > Custom... Read more
Crash on Calc::Event::Event when generating lighting in a specific project
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Lighting wi... Read more
[HDRP] Active LOD bias value message does not update according to HDRP L...
1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more
[iOS] 'Automatically add capabilites' doesn't work
Steps to reproduce: Open attached project (GameCenter-TestProject-master.zip) Switch to iOS Make sure 'Automatically add capabilitie... Read more
[2d] [PSD Importer] [Samples] Out of memory/crash when importing 2D Anim...
[2D] [2D Animation] [Samples] Out of memory/crash when importing 2D Animation Samples from the Package Manager Virtual memory exaust... Read more
Android Player freezes waiting for a texture upload when AssetBundle.Loa...
How to reproduce:1. Open the attached "IN-110212" project2. Build and Run the project on a selected device3. In the Android Player, ... Read more
ARC throws the infinite loop pulse warning too many times
The warning where you configure an ARC with infinite loop, pulse, and time set to 0 gets thrown when renaming, duplicating, and laun... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument