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Editor crashes when 3D Sample HDRP project is being loaded
How to reproduce: 1. Open Unity Hub 2. Create a project using 3D Sample Scene (HDRP) 3. Wait for the Editor to open 4. While the... Read more
Fuzzy menu on Mac does not work, and renders Bolt authoring unusable
When editing a Bolt graph on Mac, the fuzzy window never shows up. This means you cannot add nodes, or do a whole host of other acti... Read more
Serialized fields in the Inspector are not shown when the script is deri...
Reproduction steps: 1. Open the attached “Repro“ project 2. Select the “Assets/CarInspector.cs“ Asset in the Project Browser 3. O... Read more
Assigning a canvas to an OnClick () event on the button changes the refe...
To reproduce: - Enter play mode - Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canv... Read more
No warning is displayed when using a Material External References sub-as...
Reproduction steps: 1. Open the “My projectEdited” project 2. Open the “Assets/Scenes/Game.unity” scene 3. Enter the Play Mode ... Read more
Editor Modes: Don't allow the editor to name the window based on the tab...
* *Steps to reproduce:* ## Launch an MPPM player. (you can do this with an empty project with MPPM package) ### You can use [h... Read more
[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...
To reproduce: 1. Open attached project 2. Open Test scene 3. Notice that scene runs at 30 fps 4. Maximize Game view 5. Notice that... Read more
[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...
1. Open attached project 2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs 3... Read more
GameObject references to itself or its Components serialized as [Seriali...
Repro steps: 1. Open user attached project and scene named "PolymorphicSerializationTest" 2. In the Hierarchy, select "PolymorphicSe... Read more
CPU timing increases up to 6x times when opening the Material Inspector ...
How to reproduce: 1. Open the attached “IN-35464” project 2. Enter the Play Mode in the “SampleScene” Scene 3. Toggle on the “Sta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map