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3
votes
Fixed

Expose Parse Escape Character

UI Toolkit Controls

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Aug 30, 2022

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Version/s: 2021.3.0f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a18

Expose Pase Escape Character through TextElement. (UXML) Note - Link to the forum where the issue was raised https://forum.unity.com... Read more

1
votes
Won't Fix

Inconsistent collisions when colliding with surfaces made of one collide...

Physics

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Feb 25, 2015

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Version/s: 5.0.0f1

Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more

0
votes
Fixed

[URP] Unity crashes when setting the Material in Mesh Renderer to "Defau...

Universal RP

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Jul 20, 2022

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Version/s: 2022.2.0a11, 2022.2.0a16

Reproduction steps:1. Open the user's attached "My VR Template 1.zip" project2. In the Hierarchy select "Triangle" GameObject3. In t... Read more

5
votes
Fixed

[Being Backported] AssetBundle.LoadFromFileAsync causes errors when bund...

Asset Bundles

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May 23, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the user’s attached project2. Open scene Scenes/SampleScene3. Go to Tools -> Build Asset Bundles4. Press... Read more

0
votes
Fixed

Scrollbar in "My Assets" detail window appears compressed/cut off

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Sep 04, 2025

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Version/s: 6000.0.57f1, 6000.2.2f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click "My Assets" Resize the window so th... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

0
votes
Fixed

Profiler is not able to flush data to a file or socket warning thrown af...

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Jul 25, 2025

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Version/s: 6000.2.0b11, 6000.2.0b12

Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. Select Development Build and Autoconnect Profiler4. Pr... Read more

0
votes
Fixed

[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...

Mono

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Oct 11, 2019

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Version/s: 2019.3.0a12, 2020.1.0a4

How to reproduce:1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project2. Enable Code Coverage (Pref... Read more

0
votes
Fixed

[GI - Lightmapper] Invalid texels are not treated the same way in CPU an...

Progressive Lightmapper

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Nov 12, 2019

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Version/s: 2020.1

Invalid texels are not treated the same way in CPU and GPU lightmapper:When a ray (launched by lightmapper baking) hit a backface we... Read more

1
votes
Fixed

Text gets compressed when using \t with <align=justified> tag

Text (TextCore)

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Jul 22, 2022

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Version/s: 2021.2.11f1, 2021.3.14f1, 2022.1.0b6, 2022.2.0a5, 2023.1.0a18, 2023.2.0a1

Reproduction steps:1. Open project "UIToolkitJustify"2. Open Assets &gt; UIDoc Expected result: The text does not go over boundsActu... Read more

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