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Fixed

Fixed in 2022.2.3f1

Won't Fix in 2021.3.X

Votes

3

Found in

2021.3.0f1

2022.1.16f1

2022.2.0b8

2023.1.0a18

Issue ID

UUM-13153

Regression

No

Expose Parse Escape Character

--

-

Expose Pase Escape Character through TextElement. (UXML)

Note - Link to the forum where the issue was raised [https://forum.unity.com/threads/preventing-escaped-characters-in-textfield.1071425|https://forum.unity.com/threads/preventing-escaped-characters-in-textfield.1071425/]

  1. Resolution Note (fix version 2022.2.3f1):

    Fixed in: 2022.2.3f1
    Backported solution to expose the property on TextElements.

  2. Resolution Note (2021.3.X):

    Backport fix depends on a great number of changes (includes feature work to support this property) present on 2022 onward.

Comments (3)

  1. ChGuidi

    Jul 31, 2023 15:10

    This is indeed exposed, but if I try it, it doesn't work. It only seems to work starting from 2023.1. Is that the expected outcome of this issue?

  2. jsr2k1

    May 09, 2023 07:40

    This is an important issue because we use file paths in the string fields.
    Internally, the path is correct and everything works properly. It is only a visual problem but it is very annoying.

  3. jsr2k1

    May 09, 2023 07:36

    I've tested this issue in Unity version v.2022.2.18 and still persists.

    - Create a new project
    - Create a new script with a public string
    - Assign this script to any object in the scene
    - Try to write "\\" in the string field
    - The second '\' is not visible

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