Search Issue Tracker

0
votes
Won't Fix

Shader Error when creating a Visual Effect Graph

Visual Effects

-

Mar 23, 2023

-

Version/s: 2020.3.46f1

Repo steps: Open Core Unity Scene Open Window > Package Manager Check Visual Effect Graph is installed Right click the Project Me... Read more

0
votes
Fixed

Game view Z/stencil buffer not present in maximized game view

Scene/Game View

-

Feb 26, 2015

-

Version/s: 5.1.0a1

Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from th... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

-

Jan 06, 2016

-

Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more

0
votes
Won't Fix

Crash on BucketAllocator::Allocate when importing TextMeshPro assets

uGUI Framework

-

Feb 05, 2025

-

Version/s: 2022.3.57f1

Reproduction steps:1. Open the attached "repro_IN-94643" project2. Open the "Assets/Scenes/TestingScene.unity" Scene3. Observe the c... Read more

0
votes
Fixed

Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...

Scripting

-

Jan 06, 2016

-

Version/s: 5.3.1f1

Reproduction steps:1. Open attached Unity project.2. Open and play "ts" scene.3. Unity crashes. Additional note:"Marshal.StructureTo... Read more

0
votes
Not Reproducible

Assigning a canvas to an OnClick () event on the button changes the refe...

UI

-

Feb 02, 2015

-

Version/s: 5.0.0b21

To reproduce:- Enter play mode- Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canvas... Read more

5
votes
Fixed

[iOS] ‘확인’(Done) and '취소'(Cancel) text is displayed as '...' in the on-s...

-

Feb 11, 2025

-

Version/s: 2021.3.49f1, 2022.3.58f1, 6000.0.38f1, 6000.1.0b6, 6000.2.0a3

How to reproduce:1. Open the “ReproProjectKorean.zip“ project2. Open the “SampleScene“3. In the “File > Build Settings“ choose th... Read more

6
votes
Fixed

[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...

Window management

-

Feb 23, 2015

-

Version/s: 5.0.0f3

To reproduce:1. Open attached project2. Open Test scene3. Notice that scene runs at 30 fps4. Maximize Game view5. Notice that scene ... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

-

Jan 11, 2016

-

Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

0
votes
Fixed

[URP] Unity crashes when setting the Material in Mesh Renderer to "Defau...

Universal RP

-

Jul 20, 2022

-

Version/s: 2022.2.0a11, 2022.2.0a16

Reproduction steps:1. Open the user's attached "My VR Template 1.zip" project2. In the Hierarchy select "Triangle" GameObject3. In t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.