Search Issue Tracker

1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user's attached project (InspectorCallbackBug.zip) 2. Open "SampleScene" Scene 3. Select "GameObject" Game... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (ForDebugging.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Click the 'Save' U... Read more

0
votes
Fixed

[HDRP] Large memory load occurs when building a Scene with many dependen...

Package: Scriptable Render Pipeline HD

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Oct 23, 2019

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Version/s: 6.9.1-preview

How to reproduce: 1. Create a new Unity project 2. Create a Scene with many references to external Scriptable Objects, which have re... Read more

0
votes
Fixed

filtermode appears twice in search proposition

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Jan 22, 2024

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Version/s: 2023.2.0a1, 2023.3.0a1

  * Open search window * Search by project, search t:texture2d * Click + to open search proposition. * type filtermode. See ... Read more

1
votes
Fixed

Button in the UI Toolkit Samples window doesn’t change the color when be...

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Nov 18, 2022

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Version/s: 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a19

How to reproduce: 1. Open the user’s attached project 2. Go to Menu > Window > UI Toolkit > Samples and open “Button” tab 3. Pres... Read more

1
votes
Fixed

[Scene]m_RootOrder order being saved as a PrefabModification within the ...

Assets Management

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Feb 22, 2015

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Version/s: 5.0.0f2

Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -> Force t... Read more

0
votes
Won't Fix

Android ASTC HDR Artifact when switching to Android Platform

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Mar 01, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1

Steps to reproduce: 1. Open the attached user's project "ASTCHDR.zip" 2. Open the SampleScene 3. Go to Build Settings and set the... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Select "Particle System" in hierarchy to simulate it 4. Notice... Read more

1
votes
Fixed

[macOS] Built Player crashes sometimes when exiting it

MacOS

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Aug 25, 2020

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Version/s: 2018.4, 2019.4.8f1, 2020.2

How to reproduce: 1. Open the attached project "KernelPanic.zip" 2. Go to the Build Settings (File->Build Settings) 3. Make a build ... Read more

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