Search Issue Tracker
In Progress
Under Consideration for 6000.1.X
Fix In Review for 6000.2.X
Votes
0
Found in
6000.0.35f1
6000.1.0b3
Issue ID
UUM-93737
Regression
No
[sw-unity-6-1] Scene view renders any light differently when more than one camera exists and neither have the "MainCamera" tag
How to reproduce:
1. Open the "Lighting.zip" project
2. Open the "SampleScene"
3. Place Game view and Scene view beside each other
4. Select the "Main Camera" GameObject in the Hierarchy
5. Remove the "MainCamera" tag in the Inspector
6. Observe the Scene view
Expected result: The lighting does not change
Actual result: The Cube is not as much lit up
Reproducible in: 2023.2.0a9, 6000.0.35f1, 6000.1.0b3
Not reproducible in: 2022.3.56f1, 2023.2.0a8
Reproduced on: Windows 11 Pro, MacOS 15.2 (M1)
Not reproduced on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph tooltips have a double line on the bottom side
- TMP font size is "-99" by default when TMP Resources are not loaded
- VFX Graph Node Creation menu can't be navigated using only keyboard
- Universal 3D Sample template build throws RangeError: Array buffer allocation failed when launched on Chrome
- VFX Graph dropdowns are opened in the random place when clicking through them fast
Add comment