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NullReferenceException errors are occurring when the font is assigned to...
How to reproduce:1. Open the attached 'boost.zip' project2. Create a new Game Object3. Add 'TextMeshPro - Text' component4. Assign a... Read more
[WebGL] Building fails with Emscripten's Python failure
To reproduce:1) Open the attached project2) Build it for WebGL It fails with the following error: Failed running "E:\Stale Unities\2... Read more
[Hub] [Linux] Projects with non-Latin letters cannot be added to the lis...
How to reproduce:1. Create a project with the name тест without using the Hub2. Open the Hub (at least 2.0)3. Locate the project and... Read more
Unity editor crashes on FindGridCell when importing fbx object
How to reproduce:1. Open Project "repro_1161740" from OwnCloud2. Navigate to "оно.fbx" in the projects window3. Right-click it and s... Read more
[VCS] Modifying texture import settings also checks out the asset itself...
It seems that when user modifies import settings of various assets, both the asset and the .meta file of it are checked out in Perfo... Read more
[UaaL][AppleTV] Empty project crashes on tvOS 12.3
How to reproduce:1. Create & Open an Empty project2. Build & Run on AppleTV using tvOS 12.3 Crashes when using:Apple TV 4K +... Read more
[Presets] FormerlySerializedAs Field does not keep the last value after ...
How to reproduce:1. Open the attached "FormerlySerializedAsTest.zip" Project2. Set the "Test Float" variable to 1003. Go to edit "Te... Read more
[Preset Manager] Field doesn't show Type mismatch when overwritten by an...
Default Presets field doesn't show Type mismatch when overwritten by another Preset Steps to repro:1. Create a new project2. Hierarc... Read more
[Presets] Unity conversion dropdown text gets clipped when "Centimetre" ...
Unity conversion dropdown text gets clipped when "Centimetre" option is selected in SketchupImporter preset. Steps to repro:1. Open ... Read more
Export Asset from the ProBuilder Menu deletes UV2
How to reproduce:1. Open the attached "ProbuilderExportBug.zip" project2. Select the Cube in the Hierarchy3. Open Tools > ProBuil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size