Search Issue Tracker

Fixed in 2019.3.X

Votes

0

Found in

2019.3.0a6

Issue ID

1162505

Regression

Yes

[Preset Manager] Field doesn't show Type mismatch when overwritten by another preset

Asset - Importers

-

Default Presets field doesn't show Type mismatch when overwritten by another Preset

Steps to repro:
1. Create a new project
2. Hierarchy window > right-click > 3D Object > Cube
3. Create a preset of Box Collider
4. Edit > Project Settings > Preset manager
5. UnityEngine > BoxCollider > BoxCollider
6. Hierarchy window > right-click > 3D Object > Capsule
7. Click on CapsuleCollider Preset icon > Click on save current too button
8. Override BoxCollider Preset
9. Focus on Preset Manager Box Collider filed

Actual Result:
BoxCollider field doesn't show "type mismatch" value

Expected Result:
BoxCollider field shows "type mismatch" value when other preset is selected

Note: Refer attached video

Reproducible in:
2019.3.0a6

Working Fine in:
2019.3.0a5, 2019.2.0b6

Environment:
Windows & Mac.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.