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Color from the 'Ambient Color' Color Picker doesn't match the actual Amb...
How to reproduce 1. Open the attached 'case_1280918.zip' project 2. From the 'Scenes' folder open 'SampleScene' 3. Open the Lighting... Read more
[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce: 1. Open attached project 2. Play scene 3. Click on Open 4. Notice spike in profiler 5. Click on Back button 6. Notice ... Read more
[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart
Reproduction steps: 1. Open "optimization_tests.zip" project 2. "Preferences" -> "General" -> "Code Optimization on Startup" -> "Deb... Read more
[WebGL] Xmlreader parses data incorrectly
1. Build to WebGL 2. Copy "data.xml" from project folder to folder where the index.html of the built game is 3. Run the built projec... Read more
Frames in the player are not skipped if the player is moved to a differe...
How to reproduce: 1. Build And Run the user’s attached “ODRTest.zip” project 2. In the Player, set “RenderFrameInterval” to 10 3.... Read more
NetworkAnimator only syncs animations from server to clients not the oth...
Reproduction steps: 1. Open the attached project "Project Folder" 2. Open the scene "Main" 3. Build for windows (haven't tested othe... Read more
Missing UI in XR Simulation for desktop Build Target
*Steps to reproduce:* 1. Use Unity 2023.2 to create a new project from AR Mobile Template. 2. In Build Settings, Choose Deskt... Read more
[HDRP] Shadows are not rendered in the Game View when using certain Game...
How to reproduce: 1. Open User's attached "high Test.zip" project 2. Load "bug" scene 3. Observe both Scene View and Game View Expe... Read more
Importing some assets store packages fails while editor is trying to imp...
Steps to reproduce: 1. Create new project 2. Open asset store and try to import Viking Village package Actual result: Package impo... Read more
[Themes] About Unity Credit text for The Mono Project is clipped
About Unity Credit text for The Mono Project is clipped with Verdana font. The window displays, "Scripting powered by The Mono Proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object