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Menu items and Unity editor icon disappear when importing a project with...
When opening a project that has a lot of textures in it for the first time, when Unity finally opens you will notice that the menu b... Read more
il2cppFileRoot.txt and LineNumberMappings.json end up being referenced i...
Repro steps: 1. Create a new project using the 3D project template; 2. Switch target platform to Universal Windows Platform; 3.... Read more
Activity indicator is not rendered when displayed on iOS devices
How to reproduce: 1. Build And Run the user’s attached “Loading test.zip” project on iOS device 2. In the app, press the “START LO... Read more
[Linux] Crash on burst_signal_handler when creating a new 3D HDRP (Sampl...
{*}Reproduction steps{*}: # Create a new 3D HDRP (Sample Scene) Template project *Expected result:* The project launches *Ve... Read more
Changes made in Awake function with ExecuteAlways attribute are overwrit...
How to reproduce: 1. Open the attached “initialization_issue.zip” project 2. Open the SampleScene 3. Select the “testobject” unde... Read more
“Mesh.SetBoneWeights() failed: Vertex (vertex number) has zero weights” ...
How to reproduce: 1. Open the “BoneWeightRepro“ project 2. Open the “SampleScene“ 3. Go to the "File > Build Settings..." 4. Tog... Read more
"<RI.Hid> Failed to create device file: 2 The system cannot find the fi...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Observe the Console Window Expected result: No warning is thrown ... Read more
[Linux] Getting "File could not be read" errors when installing Post Pro...
{*}Reproduction steps{*}: # Create a new Unity Project # Open Package Manager Window (Window > Package Manager) # Click on the... Read more
Lightmapping memory does not deallocate when baking is completed
The case about GI meta pass rendering not deduplicating meta pass textures is tracked here [UUM-55090] GI meta pass is generating un... Read more
The articulation joint drive effect is not being applied to the GameObje...
How to reproduce: 1. Open the “SuspensionDemo“ project 2. Open the “MainScene“ 3. Open the “Assets/Wheel“ Prefab to edit in isola... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material