Search Issue Tracker
GameObject references to itself or its Components serialized as [Seriali...
Repro steps:1. Open user attached project and scene named "PolymorphicSerializationTest"2. In the Hierarchy, select "PolymorphicSeri... Read more
[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...
How to reproduce:1. Open the attached "case_1212342.zip" Unity project2. Build the Scene for the iOS platform3. Attempt to deploy th... Read more
OnPostprocessAllAssets no longer gets called when an Asset changes after...
How to reproduce:1. Open user-submitted project (BugTest.zip)2. Open the 'SampleScene' scene3. Enter Play Mode4. While in Play Mode ... Read more
[Cinemachine] MissingReferenceException errors are thrown on assigning O...
-MissingReferenceException errors are thrown continuously on assigning Orbital Transposer for Body property in Virtual Camera prefab... Read more
5.0 Deferred Shading makes Masked world space UI not work
UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more
“NullReferenceException: Object reference not set to an instance of an o...
Reproduction steps:1. Create a new project2. Enable Use new Hierarchy window (Edit > Preferences… > General)3. Right-click on ... Read more
Mesh Filter's Mesh Properties display a blank window for built-in primit...
How to reproduce:1. Open the user's project "1351353.zip"2. Select the "Torus-7-4">"default" Object in the Hierarchy window3. In ... Read more
Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...
How to reproduce:1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted)2. Load "SampleScene" fo... Read more
InspectorNameAttribute is not used when using SerializedProperty.enumDis...
How to reproduce:1. Open the attached project (EnumerationTest.zip)2. Open scene Scenes/SampleScene3. Press the Play button and obse... Read more
AssetBundles fail to load when running in Built Players for Mobile Devices
How to reproduce:1. Open the attached “AbTest.zip” Project2. Build and Run the “SampleScene” on iOS3. Open Xcode and observe the Con... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument