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0
votes
Fixed

[SubGraphs] Certain parameters throw 'unexpected type' exceptions when u...

Package: Visual Effect Graph

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Jun 17, 2019

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Version/s: 7.0.0

Repro steps:1. Import the attached package2. Open the ParamterIssue.vfx and/or the ParameterSubGraphIssue subgraph3. Observe the con... Read more

0
votes
By Design

Texture Streaming is not applied to GameObject when using custom shader

Shaders

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Oct 07, 2019

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Version/s: 2018.4.0f1, 2019.1.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'TextureStreamingDebug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Press 'Spac... Read more

0
votes
Not Reproducible

Game Objects instantiated from Asset Bundles don't retain serialized values

Asset Bundles

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Sep 12, 2019

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Version/s: 2017.4, 2018.4, 2018.4.6f1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open attached project and make sure build target is Android2. Close Unity, adjust build.sh in the project's folder to... Read more

2
votes
Postponed

Re-loading DLLs takes a lot more time compared to Unity 4

Asset Loading

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Mar 04, 2015

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Version/s: 5.0.0f4

Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attache... Read more

0
votes
Fixed

UI Toolkit Label needs to be moved to update properties when properties ...

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Aug 20, 2025

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Version/s: 6000.0.56f1

Reproduction steps:1. Open the attached “My project (17)“ project2. Open the “Assets/NewUXMLTemplate” Visual Tree Asset using the UI... Read more

0
votes
Fixed

UIElements box.style.borderWidth property is not updated in the Editor w...

UI Toolkit

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Jul 03, 2019

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Version/s: 2019.1.0a11, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached "project-1167305.zip" project2. In the Editor select "Window" -> "UIElements" -> "ExampleWin... Read more

0
votes
Fixed

Creating a PhysicsShape using CapsuleGeometry with small/zero length cre...

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Oct 24, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

Although by design, when a CapsuleGeometry with a zero or near-zero length is used to create a PhysicsShape, a Circle shape type is ... Read more

0
votes
Fixed

[Profiler] Taking a detailed memory sample triggers a crash (after calli...

Profiling

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Feb 06, 2015

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Version/s: 5.0.0b22

To Reproduce: 1. Open & run the attached project.2. Open profiler, select Memory and change to detailed.3. Click the button (it ... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

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Jan 06, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more

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