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[FBX] Unity ignores pentagon shaped polygons
How to reproduce: 1. Open attached project 2. Open scene Main.unity - Notice how the character is missing a single polygon in thei... Read more
"Test Track" Template - The Highlight is misplaced in the Vehicle Sample...
How to reproduce: * Create a project using the "Test Track" template; * Start the "Vehicle Sample" Tutorial; * Proceed to the s... Read more
"builtin functions must be directly called" errors are thrown when build...
How to reproduce: 1. Open the attached project "unity_project.zip" 2. Build the project for WebGL Expected results: Build is su... Read more
[Adreno][Vulkan][Android] Models rendered with Blend "One Zero" or an im...
Reproduction steps: 1. Open "VulcanAndroidBug.zip" project 2. Build & Run for Android 3. Notice that "Blend One Zero" and "Implicit"... Read more
[Linux][Compute Shaders][Vulkan] In Player, image is completely black wh...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Click File > Build Settings… 3. Click Player Settings 4. Uncheck ... Read more
ReflectionTypeLoadException is thrown when importing Code Analysis and M...
How to reproduce: 1. Open the attached project 2. Enter the Play Mode 3. Observe the Console Window Expected result: ReflectionType... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when performing various U...
A recurring crash issue has been identified in Unity, affecting various workflows. Users have experienced crashes during project ope... Read more
FPS drops when the Camera is on the right side of the instantiated GameO...
How to reproduce: 1. Open the user's attached "GPU instancing test.zip" project 2. Open the "InstancedIndirectExample" Scene 3. Ente... Read more
Switching to Vulkan crashes editor
RPs tested: URP, HDRP, Standard (Occurs in all three) Version tested: 2020.1.0a12, 2019.3.0b10, 2019.2.8f1 Does not occur on 2019.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected