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White artifacts/outlines are visible in the Garden Scene when viewing at...
Reproduction steps:1. Create a new URP 3D sample project2. Open the “GardenScene” (Assets > Scenes > Garden)3. Enter the Play ... Read more
Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Plat...
Steps to reproduce:1. Create project using 2D Platrformer Microgame Template2. Build the project and observe the Console window once... Read more
Part of memory usage is shown as "Unknown" in the Memory Profiler when t...
How to reprouduce:1. Open a new project2. Make sure the Memory Profiler package is added (WIndow → Package Manager)3. Open the attac... Read more
"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...
Steps to reproduce:1. Create a new Project2. Open the Build Profiles window (File > Build Profiles)3. Create a new Build Profile ... Read more
All scenes are marked as dirty when a new Spline element is added to a S...
How to reproduce:1. Open the “UnityBugSplinesSceneDirty“ project2. Open the “SampleScene”3. Add “SampleScene2” to the Hierarchy of t... Read more
Shader warnings are thrown after building High Definition 3D template
Steps to reproduce:1. Create a new project using High Definition 3D Template2. Build and Run the project Actual results: "Shader war... Read more
“ArgumentException: SetData()“ error when making a character with PSDImp...
How to reproduce:1. Open the attached “IN-83337“ project2. In the Project window click on the “character_test“ asset and then expand... Read more
A "projectChanged" event is not triggered when Sprites are added to a Sp...
How to reproduce:1. Open the “AtlasSandbox.zip“ project2. Select the “Sprites/Atlas1“ SpriteAtlas in the Project tab3. Drag any one ... Read more
A Memory leak occurs when the "JsonSerialization.FromJson" function is e...
How to reproduce:1. Open the “JsonMemoryBug.zip“ project2. Open the “Assets/TryFromJson/SerializationBugExample1.unity” Scene3. Ente... Read more
Memory Profiler styling breaks when the SummaryView.uxml file is opened ...
How to reproduce:1. Open the “1932877.zip“ project2. Open the Memory Profiler3. Open the “8phone8…“ Snapshot on the left of the Memo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation