Search Issue Tracker
Fixed
Votes
0
Found in [Package]
2.6.1
Issue ID
SPLB-294
Regression
No
All scenes are marked as dirty when a new Spline element is added to a Spline Container in one scene
How to reproduce:
1. Open the “UnityBugSplinesSceneDirty“ project
2. Open the “SampleScene”
3. Add “SampleScene2” to the Hierarchy of the “SampleScene”
4. In the Hierarchy, select “Spline” GameObject
5. In the Inspector, add new Spline element to the Spline Container
6. Observe the Hierarchy window
Expected result: Only the scene with the added Spline marked as dirty
Actual result: Both scenes are marked as dirty
Reproducible in: 2.4.0 (2021.3.44f1, 2022.3.47f1, 6000.0.20f1), 2.6.1 (2021.3.44f1, 2022.3.47f1, 6000.0.20f1)
Reproducible on: Windows 10
Not reproducible on: no other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
Add comment