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0
votes
Fixed

[Remote Config] User isn't notified about settings/ rules getting discar...

AI Navigation

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Oct 17, 2019

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Version/s: 2020.1.0a9

User isn't notified about current settings or rules getting discarded when changing the Environment or closing the Remote config win... Read more

0
votes
Fixed

[Android][Vulkan] Read Pixel breaks when copying to textures

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Oct 26, 2022

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Version/s: 2021.3.9f1

Reproduction steps: 1. Open the attached project 2. Open “Assets/Scenes/TicketScene.unity” 3. Build and Run the project 4. Press... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template 2. Open Project Settings > Editor 3. Notice that "use legacy light p... Read more

0
votes
Fixed

Animator "Update Mode" change is not saved

Animation

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Dec 29, 2015

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Version/s: 5.4.0b1

Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File > ... Read more

0
votes
Fixed

HDRP Wizard contains a typo "Screan" instead of "Screen"

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Mar 06, 2023

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Version/s: 2020.3.45f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a4, 2023.3.0a3, 6000.0.0b11

How to reproduce: 1. Create a new Unity HDRP project 2. Open the HDRP Wizard and select the “HDRP + DXR” tab in it 3. Navigate t... Read more

0
votes
Fixed

Helper Bar doesn't appear when Scene View is refocused after exiting Pla...

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Feb 27, 2023

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Version/s: 2023.1.0b6, 2023.2.0a4, 2023.3.0a1

How to reproduce: 1. Open any project 2. In Preferences > General enable Helper Bar 3. Click on Scene View to focus it and observ... Read more

0
votes
Fixed

[Animation Stream] Root Curves are evaluated twice on character using An...

Animation

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Nov 04, 2019

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Version/s: 2019.2.11f1

[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro: - Ope... Read more

0
votes
Fixed

Sprite is not sliced accurately into multiple Sprites when slicing Metho...

Package: 2D Sprite

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Oct 23, 2019

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Version/s: 1.0.0

How to reproduce: 1. Open the attached 'test-packages-2d.zip' project 2. Select Assets -> Test -> 'ExplosionSprite' Sprite 3. Open S... Read more

0
votes
Fixed

Shader warnings get lost when getting the shader from cache

Shader System

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Oct 06, 2020

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Version/s:

Shader warnings are lost if the shader variant is loaded from the cache instead of compilation. Typically with local shader cache th... Read more

0
votes
Duplicate

[URP][RG] Warning thrown when RenderTexture has Depth Stencil Format set...

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Feb 14, 2024

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Version/s: 2023.3.0a18, 6000.0.0b11

*Steps to reproduce:* 1. Open the attached project 2. Observe the console *Manual steps:* # Open a URP project # Create... Read more

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