Search Issue Tracker

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

-

Jan 17, 2020

-

Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

4
votes
Fixed

GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...

Scripting

-

Jul 05, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more

0
votes
Fixed

Animator "Update Mode" change is not saved

Animation

-

Dec 29, 2015

-

Version/s: 5.4.0b1

Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File &g... Read more

2
votes
Fixed

[HDRP] Skybox stops updating for elapsed time when HDCamera.Reset is called

HD RP

-

Nov 11, 2022

-

Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a16

Steps to reproduce:1. Open the “SkyRenderingBug” project2. Open “OutdoorsScene” scene3. Enter Play Mode4. Press the square button “B... Read more

3
votes
Third Party Issue

[Quest 3][OculusXR] Artifacts on the right eye when SubSampled Layout is...

Package: Oculus XR Plugin

-

Jun 16, 2024

-

Version/s: 4.5.0

Steps to reproduce:1. Download the attached user's project "ai-xr-poc.zip"2. Switch to Android3. Make sure OculusXR is enabled in XR... Read more

0
votes
Fixed

Parent Prefab fails to correctly override changes to its children Prefab...

Scene Management

-

Nov 01, 2019

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce:1. Open the attached project "Case_1195496"2. Open "SampleScene"3. In the Hierarchy window Expand "Parent" Instan... Read more

0
votes
By Design

[Cache Server] Editor imports assets and tries to fill in Cahce Server a...

Asset - Database

-

Oct 25, 2019

-

Version/s: 2019.3.0b6

If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more

0
votes
Fixed

Can't inherit the Alive value from the Spawner context

Visual Effects

-

Jul 12, 2022

-

Version/s: 2021.3.22f1, 2022.2.0a18, 2023.1.0a1

Repro steps: Create a default VFX Graph and drag it in the scene Add a Set SpawnEvent Alive block in the spawner and set it to {}fal... Read more

0
votes
Not Reproducible

[STW2019]Assertion failed on expression: '!m_IsUndoing' when pressing cm...

MacOS

-

Sep 24, 2019

-

Version/s: 2019.3.0b5, 2019.4, 2020.3, 2021.1

How to reproduce:1. Open the attached project2. Go to the Assets-> Sprites folder3. Select any sprite-> go to Import settings ... Read more

1
votes
Fixed

NullReferenceException is thrown and value does not change when changing...

ShaderGraph

-

Jul 11, 2024

-

Version/s: 2022.3.38f1, 6000.0.11f1, 6000.1.0a7

Reproduction steps:1. Open the attached “ShaderVariantLimit.zip” project2. Enter the Play mode3. Exit the Play mode4. Edit the value... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.