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0
votes
Fixed

Scene template's dependencies are not shown if there's only one dependency

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May 31, 2022

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Version/s: 2021.3.3f1, 2023.2.0a1

How to reproduce: 1. Open the attached "SceneTemplates" project 2. Open the "Scenes" folder in the Project window 3. Click on the... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project. 2. Create a cube. (GameObject -> 3D Object -> Cube) 3. Add an LOD Group Component to this cube. (View in In... Read more

0
votes
Fixed

Animator "Update Mode" change is not saved

Animation

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Dec 29, 2015

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Version/s: 5.4.0b1

Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File > ... Read more

0
votes
Fixed

[Quick Search] Add(+) & Remove(-) buttons doesn't work with intended beh...

Quick Search

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Oct 12, 2020

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Version/s: 2020.2.0b7, 2021.1

When Assets are added multiple times until the scrollbar is appeared then on using Add(+) & Remove(-) Buttons they don't show intend... Read more

0
votes
Won't Fix

"Switch Platform" button is enabled after installing a component and not...

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Jun 10, 2022

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Version/s: 2023.1.0b18

*Easier to reproduce using Unity Hub or QA multi-tool* Steps to reproduce: 1. Open any project 2. Open Build Settings window 3.... Read more

0
votes
Fixed

[URP] Custom Renderer Feature is not being serialized

Package: Scriptable Render Pipeline Universal

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Nov 05, 2019

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Version/s: 7.1.2

Steps: 1. Download attached zip (URPRenderFeature.zip) 2. Delete Library folder and open project 3. On ProjectView select "URPAsset... Read more

0
votes
Duplicate

Infinite import loop with HDRP 7.1.2

Package: Scriptable Render Pipeline HD

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Oct 18, 2019

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Version/s: 7.1.2

How to reproduce: 1. Download the "1192516-ImportLoop-Fresh.zip" project 2. Launch Unity via command line: Unity.exe -projectPath C:... Read more

0
votes
Fixed

Shader warnings get lost when getting the shader from cache

Shader System

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Oct 06, 2020

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Version/s:

Shader warnings are lost if the shader variant is loaded from the cache instead of compilation. Typically with local shader cache th... Read more

0
votes
Duplicate

[URP][RG] Warning thrown when RenderTexture has Depth Stencil Format set...

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Feb 14, 2024

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Version/s: 2023.3.0a18, 6000.0.0b11

*Steps to reproduce:* 1. Open the attached project 2. Observe the console *Manual steps:* # Open a URP project # Create... Read more

0
votes
By Design

Mask is not being rendered into RenderTexture in Game View when Render M...

uGUI

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Nov 03, 2019

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Version/s: 2019.2.0b9, 2019.3, 2019.3.0b9, 2020.1

How to reproduce: 1. Open user attached 'Svg UI Repro.zip' project 2. Open 'SampleScene' Scene 3. Select 'Mask' child of 'Canvas - S... Read more

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