Search Issue Tracker

0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

-

Jan 27, 2016

-

Version/s: 5.4.0b3

Steps: 1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery ==> It returns... Read more

0
votes
By Design

[Cache Server] Editor imports assets and tries to fill in Cahce Server a...

Asset - Database

-

Oct 25, 2019

-

Version/s: 2019.3.0b6

If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more

4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

-

Jan 11, 2016

-

Version/s: 5.3.1p2

Steps to reproduce: 1. Download and open attached project "repro_760691.zip" 2. Build the project w/ "main.unity" scene included 3. ... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

-

Dec 29, 2015

-

Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more

0
votes
Duplicate

[Multi scene editing] Multiple duplicating scenes are opened on next tim...

Editor - Other

-

Feb 10, 2016

-

Version/s: 5.4.0b5

[Multi scene editing] Multiple duplicating scenes are opened on next time Play, if you select scene in playmode If you doubleclick ... Read more

0
votes
Fixed

WebGL build error: LLVM ERROR: ExpandArithWithOverflow: At least one arg...

WebGL

-

Apr 09, 2015

-

Version/s: 5.1.0b1

-e: see title, build doesn't finish -repro: --open attached project --build for webgl --NOTICE build errors and stops Read more

0
votes
Fixed

[URP] The Blur effect is applied regardless of the distance when Depth O...

--

-

Feb 05, 2024

-

Version/s: 2023.3.0b4

How to reproduce: # Open the project "IN-66130_UntoDreamsProto" # Open the “Proto-BasicCombat” scene # Enter Play mode # Obser... Read more

0
votes
By Design

[Android] UI overlaps throughout the screen on devices with Snapdragon S...

Mobile

-

Jan 23, 2020

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b5, 2020.1

Repro steps: 1. Open attached project 2. Build and Run on Android 3. Observe the display of the device Actual: UI is overlapping t... Read more

0
votes
Fixed

[Animation Stream] Root Curves are evaluated twice on character using An...

Animation

-

Nov 04, 2019

-

Version/s: 2019.2.11f1

[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro: - Ope... Read more

0
votes
Fixed

[Shuriken] Limit velocity over lifetime allows negative values

Shuriken

-

Jan 14, 2016

-

Version/s: 5.4.0b2

Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Play. 4. Select GREEN particle system in Hiera... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.