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[Timeline] Mouse button up event is not handled properly after resizing ...
Steps to reproduce:1. Open user's attached project2. Select "Director" gameobject in the Hierarchy3. Select Timeline window4. Slight... Read more
[PLM] Baking lighting Data asset failed error when Auto is enabled after...
1) Download the project `AdventureGame` from the link shared in comments section2) Open the scene `ProgressiveLightmappingExample`3)... Read more
[Linux Editor, Checkmarks are not being displayed on menu options
Steps to reproduce:1. Download and open the project attached2. Click "A Menu->Check This" in the top menu of the program Expected... Read more
m_ProbeSetHashes.empty() error after cleaning GI cache in a certain project
1. Download and open attached project: https://oc.unity3d.com/index.php/s/jjjdDW99LmXAQTD2. Open Preferences window;3. Go to 'GI Cac... Read more
Collab drop-down menu button reopens its window each time it's clicked i...
To reproduce:1. Create a new project2. Enable Collab3. Click its drop-down button to open collab window multiple times Expected: col... Read more
Temporal Anti-aliasing from the Post Processing Stack not working in the...
To reproduce: 1. Open the project, attached by the user (PBR Rendering.zip)2. Open "Default Scene" scene3. Select "Default" asset in... Read more
All LOD renders get enabled when LODGroup component is disabled
To reproduce:1. Open user's project2. In Inspector window, find LOD Group component and disable it Expected: all renderers get disab... Read more
[UWP] Input.GetJoystickNames() empty on Start in UWP builds
To reproduce:1. Open the attached project2. Connect at least one Controller to the PC the issue is being tested on3. Launch "test.sc... Read more
Light Probes and Reflection Probes are ignored when using Graphics.DrawM...
How to reproduce:1. Open the attached "IndirectDrawTest" project and "Test" scene2. Open Game view window and notice that there are ... Read more
Speedtree can't be affect by wind with shadows only setup
How to reproduce:1. Download attached project file and open "ShadowsOnlyIssue" Scene2. Press Play Actual result: Speedtree with shad... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked