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0
votes
Fixed

Asset Store view docking corrupts scene view (5.0 RC3 Mac)

Scene/Game View

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Feb 20, 2015

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Version/s: 5.0.0f3

To reproduce:1. Open a project2. Open asset store3. Dock it in a way which would cause the scene view to resizeExpected result: It d... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
Fixed

[Ubuntu] Installed Modules are not show as installed/available in Build ...

Package: Hub

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Nov 03, 2025

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Version/s: 3.15.1

Steps to reproduce:1. Open Unity Hub2. Install 6000.2.11f1 Unity version (unityhub://6000.2.11f1/7134d7685e5d)3. In “Add Modules” wi... Read more

0
votes
Feature Request

Project Validation window cannot be deactivated on startup when warnings...

Package: XR Core Utilities

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Aug 04, 2025

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Version/s: 2.5.2

How to reproduce:1. Open the attached project "IN-110471"2. Observe the Project Validation window Expected result: Option “Do not sh... Read more

0
votes
Not Reproducible

Assigning a canvas to an OnClick () event on the button changes the refe...

UI

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Feb 02, 2015

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Version/s: 5.0.0b21

To reproduce:- Enter play mode- Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canvas... Read more

1
votes
Fixed

[iOS] Disabling "Status Bar Hidden" on devices without a notch is not wo...

iOS

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Jun 21, 2022

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Version/s: 2020.3.31f1, 2020.3.36f1, 2021.3.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open project "StatusBar.zip"2. Open Build Settings and build the project for iOS3. Deploy the app on the iOS dev... Read more

0
votes
Fixed

Diagnostics Data Label Uses Incorrect Bold Styling in Build Profile Deta...

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Jul 16, 2025

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Version/s: 6000.1.12f1, 6000.2.0b10, 6000.3.0a2

Steps to reproduce: Create a new Unity project Ensure Diagnostics is enabled via Project > Services > Diagnostics Open the Bui... Read more

0
votes
Fixed

[Cinemachine] Prefab editing spit errors in the console

Package: Cinemachine

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Jan 22, 2020

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Version/s: 2.5.0

Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene2. Drag the VCam object into the pro... Read more

0
votes
By Design

Reset functionality doesn't work for the "Contribute Global Illumination...

Shadows/Lights

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more

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