Search Issue Tracker
Won't Fix
Votes
1
Found in
4.1.0f4
Issue ID
532678
Regression
No
Textures are missing when importing an exported package
Steps to reproduce :
- open the project attached by the user in his last reply
- open the scene
- export it as a package
- create a new project and import the package
- notice that the textures are missing
Why it is not going to be fixed?
When Unity imports a .obj file it uses the FBX SDK to load the file. When the FBX SDK reads the .obj file it will also read the .mtl for creating the materials.
Unity does not know anything about this dependency between the .obj and the .mtl, so when exporting a package we do not include the .mtl file and thus when importing the package in a different project the material settings are lost.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized
- Actions in UI Builder Preview mode are not fully reset after exiting the Preview mode
Add comment