Search Issue Tracker
Fixed in 4.3.X
Votes
2
Found in
4.0.1f2
Issue ID
532509
Regression
No
Rendering problem on Samsung Galaxy S3 Mini
Background color is always black. It does not matter what color is selected on camera.
Tested device:
Samsung Galaxy S3 Mini (GT-i8190) with Android 4.1.1
Unity Versions:
4.0.1f2 (9bb580cddf70)
4.2.0a3 (afbf1a35ab03)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
SoftwareGeezers
Dec 23, 2013 11:05
Cannot reproduce. My S3 Mini renders background colours just fine. Tested with 4.3, although I don't recall an issue with 4.2.
MajidKhosravi
Dec 14, 2013 00:38
On some devices and also including Android Virtual Device, whole screen becomes black but scene is running with this warning on logcat:
skipped rendering frame because gfx device is in invalid state (device lost)