Search Issue Tracker

1
votes
Fixed

Invalid Depth format when RenderGraph and APV enabled with URP

-

Aug 01, 2024

-

Version/s: 6000.0.13f1, 7000.0.0a1

How to reproduce:1. Open the attached project "URP_Empty_U6_12f1.zip"2. Dock the Game view window next to the Scene view window3. Pr... Read more

0
votes
Fixed

ListView becomes unselected when scrolling with up, down, home or end keys

UI Toolkit

-

Oct 13, 2021

-

Version/s: 2021.1.0a2, 2021.1.24f1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project2. Select "test" asset in the Project window3. Select an item in the ListView ... Read more

0
votes
Third Party Issue

[Android][Vulkan] DOTS Subscenes are not visible when the Player is laun...

-

Aug 21, 2024

-

Version/s: 2022.3.43f1, 6000.0.16f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the Player E... Read more

0
votes
By Design

TextField cannot be edited in an extended Editor window when double-clic...

-

Apr 16, 2024

-

Version/s: 2023.2.19f1, 6000.0.0b15

How to reproduce:1. Open the “UIR2022.3.24“ project2. Open the “UIRTest” window (Window > UI Toolkit > UIRTest)3. Double-click... Read more

0
votes
Fixed

Animation window does not refresh when animation is drag-and-dropped on ...

Animation

-

Jan 29, 2016

-

Version/s: 5.4.0b3

Create an objet. Select it in hierarchy. Open animation window. Drop an animation on the object -> no refreshDeselecting and rese... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

-

Dec 21, 2015

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Won't Fix

Optimise gameobject breaks skinned mesh when the root bone is changed

-

Mar 22, 2024

-

Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.15f1, 6000.0.0b13

Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/OutdoorsScene.unity“ Scene3. Enter the Play Mode4. Observ... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

-

Dec 20, 2014

-

Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

0
votes
Fixed

Crash on InvokeWithThrow when using push-to-talk in IL2CPP player

IL2CPP

-

Oct 28, 2021

-

Version/s: 2021.2.0b16, 2021.2.0f1, 2022.1.0a12

Reproduction steps:1. Open the attached project2. Build the player with IL2CPP3. Play "MirrorIgnorance Demo" scene4. Press Host5. In... Read more

1
votes
Fixed

Crash on RaiseException or "Could not allocate memory: " Fatal Error whe...

Package: Entities Graphics

-

Aug 09, 2024

-

Version/s: 1.3.0-pre.4 - Entities

How to reproduce:1. Open the “IN-81857_repro“ project2. Open the “Main“ scene3. Leave the Editor idle for 3+ hours Expected result: ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.