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0
votes
Fixed

Pyramid shaped Spotlight is disabled while Camera is still in range of i...

Package: Scriptable Render Pipeline HD

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Sep 12, 2019

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Version/s: 6.7.1

How to reproduce: 1. Open User's attached OcclusionCullingLightingIssue.zip project 2. Load OcclusionScene, found in Assets -> Scene... Read more

0
votes
Not Reproducible

Sample Project has glitchy stretching on certain resolutions

UI

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Jan 29, 2015

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Version/s: 5.0.0b22

1. Import the UI sample project 2. Switch the platform to WP8 3. Switch the game view resolution to something other than "Free Aspec... Read more

10
votes
Fixed

Indirect light is not generated when using Realtime Global Illumination ...

Package: Scriptable Render Pipeline HD

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May 06, 2019

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Version/s: 6.5.2

How to reproduce: 1. Download and open the project "1152091.zip" 2. Select Indirect draw mode in the Scene window 3. Inspect the Sce... Read more

2
votes
Fixed

Enabling Cloth material turns object grey

Physics

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Feb 01, 2016

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Version/s: 5.3.2f1

Reproduction Steps: 1. Open the attached project 2. Start the "Bug" scene 3. Select "SupermanFBX" -> "Supermans Cape" GameObject in... Read more

0
votes
Won't Fix

Create UI Toolkit Document window is not properly styled for the Light t...

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Jun 20, 2023

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Version/s: 2023.2.0a13, 2023.3.0a3

The header of the Create UI Toolkit Document window does not use the right colour in the Light theme. Read more

0
votes
Fixed

When multi-editing GameObjects with Seriliazed Enum fields, changes are ...

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Jun 22, 2023

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Version/s: 2021.3.27f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a20

Steps to reproduce: 1. Open the attached user's project "MultiSelectIssue.zip" 2. Open "Scenes/SampleScene.unity" 3. Select both ... Read more

0
votes
Duplicate

Send/Bus does not refresh instantly when connecting to Receive

Audio

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Jan 29, 2015

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Version/s: 5.0.0b22

To reproduce: - Open attached project and launch scene "test2" - Open Audio Mixer > Crickets (Mixer) - Select "crickets" audio group... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Select "Particle System" in hierarchy to simulate it 4. Notice... Read more

0
votes
Active

"Assertion failed on expression: 'm_ProducerThreadId == CurrentThread::G...

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Mar 10, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5, 2023.3.0a3, 6000.0.0b11, 7000.0.0a1

How to reproduce: # Open the attached project "VideoCrashNoHL2.zip" # Build the project for UWP # Open the built solution in Vi... Read more

0
votes
Fixed

[Android] Build fails with an error "Failed to find entry-points" when u...

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May 24, 2023

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Version/s: 2022.2.13f1

How to reproduce: 1. Open the "IN_33367" project 2. Press File -> Build Settings 3. Make sure the Android Platform is selected 4... Read more

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