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Error "Could not create asset from Packages/com.unity.postprocessing/Pos...
How to reproduce: 1. Create a new Unity project2. Go to Window > Package Manager3. In Package Manager select the "+↓" button4. In... Read more
[URP] Terrain with "Draw Instanced" does not render when built with 'bat...
Steps to reproduce:1. Build the project with the following command line:Unity.exe -projectPath <projectpath> -batchmode -build... Read more
[HDRP] Refraction fades to sky color on the edges of the screen
How to reproduce:1. Open the attached project ("case_1184935-Refractions.zip")2. Open the repro scene ("New Scene")3. Move the "Sphe... Read more
Sample Project has glitchy stretching on certain resolutions
1. Import the UI sample project2. Switch the platform to WP83. Switch the game view resolution to something other than "Free Aspect"... Read more
Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more
SerializableObject.GetIterator() throws ArgumentNullException when Unpac...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project2. In the Hierarchy tab, select the... Read more
BatchRendererGroup draws have poor thread load balancing in some cases
A user on the forum reports that BatchRendererGroup is taking longer than GameObjects for their workload. The issue seems to be that... Read more
[CustomEditor] DragPerform event does not fire when Unity Editor is not ...
To reproduce:1) Open the attached project2) In top menu bar, open CUSTOM_NAME (Edits below) ->PropBrowser->Browser3) Make sure... Read more
Input.GetJoystickNames() returns an empty array when using an MFI contro...
How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more
Send/Bus does not refresh instantly when connecting to Receive
To reproduce:- Open attached project and launch scene "test2"- Open Audio Mixer > Crickets (Mixer)- Select "crickets" audio group... Read more
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