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Fatal Error "No valid name for platform: 6", when 2 specific Libraries a...
To reproduce:1. Download "MMD4MecanimEditor.dll" and "MMD4Mecanim.dll"2. Open new Unity project.3. Add those 2 Libraries to a projec... Read more
LineRenderer.loop causes flickering lines between LineRenderer component...
How to reproduce:1. Open the attached project2. Open the "Scene" scene Actual result: The triangles create flickering lines between ... Read more
After loosing focus AudioSource.PlayScheduled in WebGL restarts clip ins...
Reproduction steps:1. Open the attached project "PlayScheduledBug.zip";2. Open the "Test" scene;3. Build for WebGL (File -> Build... Read more
[.NET 4.6][iOS] UdpClient EndReceive fails with ArgumentException: Syste...
Steps to reproduce:1. Download MulticastExample.zip2. Run the project3. Build the "Main" scene to an iOS device4. In iOS device, cli... Read more
Reflection Probes incur cost (per renderer) regardless of proximity to e...
Reproduction steps:1. Open project attached (ReflectionProbePrefTest.zip).2. Open Profiler3. Start Scene4. View DrawOpaque in profil... Read more
Incorrect auto layout on enabling/disabling UI child Prefab elements of ...
How to reproduce:1. Download attached project file2. Open "UISketches" Scene and press Play3. In Hierarchy go to TopRightSidebar -&g... Read more
Setting Material.mainTexture does not refresh texture on UI.Image
Reproduction steps:1. Open the attached project "Material.mainTexture error on UI.Image.zip";2. Open the Test.unity scene;3. Enter a... Read more
Primitive sprite icon in Assets become half size after adjusting compres...
Primitive sprite icon in Assets become half size after adjusting compression 1. Create new project in 2D2. In Assets, right click &g... Read more
[Android] Custom reflection shader is not reflecting game objects
Steps to reproduce: 1) Download attached project 'CameraDepthTexture.zip' and open in Unity2) Open scene 'simplescene'3) In Build Se... Read more
Assert in play mode when Culling Type is set to "Based on Renderers" (m...
Reproduction steps:1: Open scene "BlastLevelScene"2: Press play3: Wait till animation loop ends or Disable/Enable "MetaGameRoot".4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask